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xXGrandpaXx

User / Kunde

  • "xXGrandpaXx" started this thread

Posts: 7

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1

Wednesday, January 23rd 2013, 11:11pm

CS GO Server updaten

Hi,
Ich finde im Webinterface keine möglichkeit meinen Server auf den neuesten Stand zu bringen

Spoiler Spoiler

Spoiler Spoiler


Source code

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LD_LIBRARY_PATH=/games/ni18822_1/ftproot/csgo/bin:(null)#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_sultan.kv.
#GameTypes: Creating new entry for maps/de_spectrum_b1.kv.
#GameTypes: Creating new entry for maps/de_mirage_go.kv.
#GameTypes: Creating new entry for maps/de_interrupt_b3.kv.
#GameTypes: Creating new entry for maps/de_coldblow_beta02.kv.
#GameTypes: Creating new entry for maps/de_cache.kv.
#GameTypes: Creating new entry for maps/De_Vigil.kv.
#KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file maps/De_Vigil.kv
#De_Vigil, #(*ct_models*), #
#GameTypes: merging game types interface from gamemodes_server.txt.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
maxplayers set to 64
Required key "game_info" missing.
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
Unknown command "mat_bloom_scalefactor_scalar"
mode MP, dedicated No, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Unknown command "sv_show_bot_difficulty_in_name"
#######################################
Map De_Vigil missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
Host_NewGame on map De_Vigil
L 01/23/2013 - 23:04:37: -------- Mapchange to De_Vigil --------
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
logaddress_add:  85.131.157.108:27065
Server logging enabled.
Server logging data to file logs/L085_131_157_108_27015_201301232304_000.log
L 01/23/2013 - 23:04:37: Log file started (file "logs/L085_131_157_108_27015_201301232304_000.log") (game "/games/ni18822_1/ftproot/csgo/csgo") (version "5177")
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_bomb_defused" "200"
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_bomb_planted" "200"
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_interact_with_hostage" "0"
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_killed_enemy_default" "200"
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 01/23/2013 - 23:04:37: server_cvar: "cash_player_rescued_hostage" "200"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_elimination_hostage_map" "2700"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_hostage_alive" "0"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_hostage_interaction" "50"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_loser_bonus" "2400"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_rescued_hostage" "100"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_win_by_hostage_rescue" "2700"
L 01/23/2013 - 23:04:37: server_cvar: "cash_team_win_by_time_running_out" "2700"
Unknown command "mp_deathcam_skippable"
L 01/23/2013 - 23:04:37: server_cvar: "sv_alltalk" "1"
Attempting to precache model, but model name is NULL
prop_dynamic_override 'models/props_interiors/table_folding.mdl' has a base specified as 'Wooden.LargeNoBreak', but there is no matching entry in propdata.txt.
prop_dynamic_override 'models/props_interiors/table_folding.mdl' has a base specified as 'Wooden.LargeNoBreak', but there is no matching entry in propdata.txt.
CSoundEmitterSystemBase::GetParametersForSound:  No such sound ambient/water/drip_loop1.wav
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound ambient/misc/toilet_refill_loop.wav
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound ambient/machines/air_conditioner_loop_1.wav
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound ambient/atmosphere/underground_hall_loop1.wav
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
CSoundEmitterSystemBase::GetParametersForSound:  No such sound Error
Commentary: Could not find commentary data file 'maps/De_Vigil_commentary.txt'. 
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(730)/version(5177)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 85.131.157.108.
Assigned anonymous gameserver Steam ID [A:1:3669219331(3245)].
VAC secure mode is activated.
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
L 01/23/2013 - 23:04:42: Your server needs to be restarted in order to receive the latest update. L 01/23/2013 - 23:04:42: Your server needs to be restarted in order to receive the latest update.




Da ich noch all zu viel Ahnung habe (gar keine Ahnung) hab ich einfach mal alles kopiert...

Warum da 2 Spoiler sind weis ich nicht :/

CheaterSuchhund

User / Kunde

Posts: 17

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2

Thursday, January 24th 2013, 12:34pm

Im Webinterface den Server Stoppen dann auf Update Server und auf starten dann warten bis oben nicht mehr "Updating" steht und Server neustarten

xXGrandpaXx

User / Kunde

  • "xXGrandpaXx" started this thread

Posts: 7

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3

Thursday, January 24th 2013, 1:30pm

wie lange dauert das ca ?
ist jetzt ne stunde dabei ^^

CheaterSuchhund

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Posts: 17

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4

Saturday, January 26th 2013, 4:32am

Wie sieht es den jetzt aus?

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