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QDANCE1337

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1

Saturday, March 16th 2013, 12:14am

Keine Helicrashsites auf 1.7.6.1??

Ich habe ein Prolbem und zwar bin ich die ganze Chernarus Map abgeflogen aber habe nie ein Helicrashsite gefunden! Benutze Bliss und DayZ 1.7.6.1 dazu ist der Refuel Script installiert!

Wie kann ich die einfügen?

Und Nebenfrage: Die G36 Waffen kann man noch in DayZ finden oder muss man die wieder einfügen?!
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dershadow98

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2

Saturday, March 16th 2013, 12:53am

Ähnlich wie bei mir.
Habe auch Reallity/Bliss, Chernarus, Rmod und fie 1.7.6.1.

Jedoch spawnen sie,
Allerdings meist ohne Rauch und komplett ohne loot.
Weiß auch nicht weiter.
Hoffe es kommen endlich mal Gute Antworten
:D :))

QDANCE1337

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3

Saturday, March 16th 2013, 1:02am

Ähnlich wie bei mir.
Habe auch Reallity/Bliss, Chernarus, Rmod und fie 1.7.6.1.

Jedoch spawnen sie,
Allerdings meist ohne Rauch und komplett ohne loot.
Weiß auch nicht weiter.
Hoffe es kommen endlich mal Gute Antworten
:D :))

Ich hoffe uns kann jmd. helfen ;)
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Darkrules

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4

Saturday, March 16th 2013, 2:12am

Crashsites wieder mit dem Restart spawnen lassen

ist zwar von 1.7.5.1 aber klappt bei 1.7.6.1 auch bei mir aufjeden ...mfg...

dershadow98

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5

Saturday, March 16th 2013, 9:44am

Koontes du auch das Loot verändern?

Darkrules

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6

Saturday, March 16th 2013, 10:22am

Am Loot habe ich nur die Chance etwas erhöht , alle auf 0.75 nicht max und weniger Zeds :whistling: ...mfg...

This post has been edited 3 times, last edit by "Darkrules" (Mar 16th 2013, 10:44am)


dershadow98

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7

Saturday, March 16th 2013, 12:03pm

Hmm ich schick dir mal das was ich eingetragen habe.

Spoiler Spoiler

class HeliCrash: Default {
zombieChance = 0.4;
maxRoaming = 2;
zombieClass[] = {"z_soldier_pilot"};
lootChance = 0.5;
lootPos[] = {};
itemType[] = {
{"FN_FAL","weapon"},
{"bizon_silenced","weapon"},
{"M14_EP1","weapon"},
{"FN_FAL_ANPVS4","weapon"},
{"M107_DZ","weapon"},
{"BAF_AS50_scoped","weapon"},
{"Mk_48_DZ","weapon"},
{"M249_DZ","weapon"},
{"BAF_L85A2_RIS_SUSAT","weapon"},
{"DMR","weapon"},
{"","military"},
{"","medical"},
{"MedBox0","object"},
{"NVGoggles","weapon"},
{"AmmoBoxSmall_556","object"},
{"AmmoBoxSmall_762","object"},
{"Skin_Camo1_DZ","magazine"},
{"Skin_Sniper1_DZ","magazine"},
{"G36C","weapon"},
{"G36C_camo","weapon"},
{"G36_C_SD_camo","weapon"},
{"G36A_camo","weapon"},
{"G36K_camo","weapon"},
{"100Rnd_762x54_PK","magazine"},
{"PipeBomb","magazine"},
{"SCAR_L_STD_EGLM_RCO","weapon"},
{"Saiga12K","weapon"},
{"8Rnd_B_Saiga12_74Slug","magazine"},
{"M4A3_RCO_GL_EP1","weapon"}
};
itemChance[] = {
0.02, //{"FN_FAL","weapon"},
0.05, //{"bizon_silenced","weapon"},
0.05, //{"M14_EP1","weapon"},
0.02, //{"FN_FAL_ANPVS4","weapon"},
0.02, //{"m107","weapon"},
0.01, //{"BAF_AS50_scoped","weapon"},
0.03, //{"Mk_48_DZ","weapon"},
0.05, //{"M249_DZ","weapon"},
0.01, //{"BAF_L85A2_RIS_SUSAT","weapon"},
0.06, //{"DMR","weapon"},
1, //{"","military"},
0.5, //{"","medical"},
0.1, //{"MedBox0","object"},
0.02, //{"NVGoggles","weapon"}
0.1, //AmmoBoxSmall_556
0.1, //AmmoBoxSmall_762
0.08, //Skin_Camo1_DZ
0.05, //Skin_Sniper1_DZ
0.03, //G36C"
0.02, //G36C_camo
0.01, //G36_C_SD_camo
0.02, //G36A_camo
0.02, //G36K_camo
0.03, //("100Rnd_762x54_PK","magazine"}
0.01,
0.02,
0.05,
0.06,
0.04
};
};
class HeliCrash_No50s: Default {
zombieChance = 0.4;
maxRoaming = 2;
zombieClass[] = {"z_soldier_pilot"};
lootChance = 0.5;
lootPos[] = {};
itemType[] = {
{"FN_FAL","weapon"},
{"bizon_silenced","weapon"},
{"M14_EP1","weapon"},
{"FN_FAL_ANPVS4","weapon"},
{"Mk_48_DZ","weapon"},
{"M249_DZ","weapon"},
{"BAF_L85A2_RIS_SUSAT","weapon"},
{"DMR","weapon"},
{"","military"},
{"","medical"},
{"MedBox0","object"},
{"NVGoggles","weapon"},
{"AmmoBoxSmall_556","object"},
{"AmmoBoxSmall_762","object"},
{"Skin_Camo1_DZ","magazine"},
{"Skin_Sniper1_DZ","magazine"},
{"G36C","weapon"},
{"G36C_camo","weapon"},
{"G36_C_SD_camo","weapon"},
{"G36A_camo","weapon"},
{"G36K_camo","weapon"},
{"100Rnd_762x54_PK","magazine"},
{"PipeBomb","magazine"},
{"SCAR_L_STD_EGLM_RCO","weapon"},
{"Saiga12K","weapon"},
{"8Rnd_B_Saiga12_74Slug","magazine"},
{"M4A3_RCO_GL_EP1","weapon"}
};
itemChance[] = {
0.02, //{"FN_FAL","weapon"},
0.05, //{"bizon_silenced","weapon"},
0.05, //{"M14_EP1","weapon"},
0.02, //{"FN_FAL_ANPVS4","weapon"},
0.03, //{"Mk_48_DZ","weapon"},
0.05, //{"M249_DZ","weapon"},
0.01, //{"BAF_L85A2_RIS_SUSAT","weapon"},
0.06, //{"DMR","weapon"},
1, //{"","military"},
0.5, //{"","medical"},
0.1, //{"MedBox0","object"},
0.02, //{"NVGoggles","weapon"}
0.1, //AmmoBoxSmall_556
0.1, //AmmoBoxSmall_762
0.08, //Skin_Camo1_DZ
0.05, //Skin_Sniper1_DZ
0.03, //G36C"
0.02, //G36C_camo
0.01, //G36_C_SD_camo
0.02, //G36A_camo
0.02, //G36K_camo
0.01, //("100Rnd_762x54_PK","magazine"}
0.01,
0.02,
0.05,
0.06,
0.03

Also bei mir spawnt nix :(

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8

Saturday, March 16th 2013, 12:10pm

Bei mir ebenfalls nichts....

Darkrules

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9

Saturday, March 16th 2013, 12:26pm

Also in meiner config.cpp habe ich es so eingestellt:

Spoiler Spoiler



class HeliCrash: Default {
zombieChance = 0.01;
maxRoaming = 15;
zombieClass[] = {"z_soldier_pilot"};
lootChance = 1;
lootPos[] = {};
itemType[] = {
{"FN_FAL","weapon"},
{"bizon_silenced","weapon"},
{"M14_EP1","weapon"},
{"FN_FAL_ANPVS4","weapon"},
{"M107_DZ","weapon"},
{"BAF_AS50_scoped","weapon"},
{"Mk_48_DZ","weapon"},
{"M249_DZ","weapon"},
{"BAF_L85A2_RIS_SUSAT","weapon"},
{"DMR","weapon"},
{"","military"},
{"","medical"},
{"MedBox0","object"},
{"NVGoggles","weapon"},
{"AmmoBoxSmall_556","object"},
{"AmmoBoxSmall_762","object"},
{"Skin_Camo1_DZ","magazine"},
{"Skin_Sniper1_DZ","magazine"},
{"G36C","weapon"},
{"G36C_camo","weapon"},
//{"G36_C_SD_camo","weapon"},
{"G36A_camo","weapon"},
{"G36K_camo","weapon"},
{"100Rnd_762x54_PK","magazine"}
};
itemChance[] = {
0.75, //{"FN_FAL","weapon"},
0.75, //{"bizon_silenced","weapon"},
0.75, //{"M14_EP1","weapon"},
0.75, //{"FN_FAL_ANPVS4","weapon"},
0.75, //{"m107","weapon"},
0.75, //{"BAF_AS50_scoped","weapon"},
0.75, //{"Mk_48_DZ","weapon"},
0.75, //{"M249_DZ","weapon"},
0.75, //{"BAF_L85A2_RIS_SUSAT","weapon"},
0.75, //{"DMR","weapon"},
1, //{"","military"},
0.5, //{"","medical"},
0.75, //{"MedBox0","object"},
0.75, //{"NVGoggles","weapon"}
0.75, //AmmoBoxSmall_556
0.75, //AmmoBoxSmall_762
0.75, //Skin_Camo1_DZ
0.75, //Skin_Sniper1_DZ
0.75, //G36C"
0.75, //G36C_camo
//0.01, //G36_C_SD_camo
0.75, //G36A_camo
0.75, //G36K_camo
0.75 //("100Rnd_762x54_PK","magazine"}
};

};
class HeliCrash_No50s: Default {
zombieChance = 0.001;
maxRoaming = 15;
zombieClass[] = {"z_soldier_pilot"};
lootChance = 1;
lootPos[] = {};
itemType[] = {
{"FN_FAL","weapon"},
{"bizon_silenced","weapon"},
{"M14_EP1","weapon"},
{"FN_FAL_ANPVS4","weapon"},
{"Mk_48_DZ","weapon"},
{"M249_DZ","weapon"},
{"BAF_L85A2_RIS_SUSAT","weapon"},
{"DMR","weapon"},
{"","military"},
{"","medical"},
{"MedBox0","object"},
{"NVGoggles","weapon"},
{"AmmoBoxSmall_556","object"},
{"AmmoBoxSmall_762","object"},
{"Skin_Camo1_DZ","magazine"},
{"Skin_Sniper1_DZ","magazine"},
{"G36C","weapon"},
{"G36C_camo","weapon"},
//{"G36_C_SD_camo","weapon"},
{"G36A_camo","weapon"},
{"G36K_camo","weapon"},
{"100Rnd_762x54_PK","magazine"}
};
itemChance[] = {
0.75, //{"FN_FAL","weapon"},
0.75, //{"bizon_silenced","weapon"},
0.75, //{"M14_EP1","weapon"},
0.75, //{"FN_FAL_ANPVS4","weapon"},
0.75, //{"Mk_48_DZ","weapon"},
0.75, //{"M249_DZ","weapon"},
0.75, //{"BAF_L85A2_RIS_SUSAT","weapon"},
0.75, //{"DMR","weapon"},
1, //{"","military"},
0.75, //{"","medical"},
0.75, //{"MedBox0","object"},
0.75, //{"NVGoggles","weapon"}
0.75, //AmmoBoxSmall_556
0.75, //AmmoBoxSmall_762
0.75, //Skin_Camo1_DZ
0.75, //Skin_Sniper1_DZ
0.75, //G36C"
0.75, //G36C_camo
//0.01, //G36_C_SD_camo
0.75, //G36A_camo
0.75, //G36K_camo
0.75 //("100Rnd_762x54_PK","magazine"}


QDANCE1337

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10

Saturday, March 16th 2013, 12:37pm

Ich muss in der arma2oaserver.RPT nachschauen ob was spawnt oder? Wenn ja spawnt immernoch nichts!!
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Darkrules

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11

Saturday, March 16th 2013, 12:44pm

Wie sieht es denn in Deiner arma2oaserver.RPT denn aus ;)

QDANCE1337

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12

Saturday, March 16th 2013, 1:20pm

13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager1 OF: Agent 0x18610080"
13:18:12 "Second Hand Zombie Initialized: [[6652.9,2838.54,0.00144243],Agent 0x1dffc040,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager2 OF: Agent 0x1dffc040"
13:18:12 "Second Hand Zombie Initialized: [[6641.21,2838.3,0.00143862],Agent 0x1c180080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker1 OF: Agent 0x1c180080"
13:18:12 "Second Hand Zombie Initialized: [[6585.52,2898.28,0.00141811],Agent 0x1e09c040,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager2 OF: Agent 0x1e09c040"
13:18:12 "Second Hand Zombie Initialized: [[6683.6,3027.02,0.00136471],Agent 0x171c6080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: zZombie_Base OF: Agent 0x171c6080"
13:18:12 "Second Hand Zombie Initialized: [[6824.75,3187.13,0.00148296],Agent 0x185ca080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_priest OF: Agent 0x185ca080"
13:18:12 "Second Hand Zombie Initialized: [[6673.77,2810.49,0.00143862],Agent 0x1ddc6080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_teacher OF: Agent 0x1ddc6080"
13:18:12 "Second Hand Zombie Initialized: [[6824.77,3186.57,0.00144482],Agent 0x1819e080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_priest OF: Agent 0x1819e080"
13:18:12 "Second Hand Zombie Initialized: [[6615.47,2830.09,0.00143862],Agent 0x1827e080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker2 OF: Agent 0x1827e080"
13:18:12 "Second Hand Zombie Initialized: [[6819.83,3140.27,0.00140715],Agent 0x1ddee080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_hunter OF: Agent 0x1ddee080"
13:18:12 "Second Hand Zombie Initialized: [[6646.58,2961.5,0.00143385],Agent 0x1dedc040,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker2 OF: Agent 0x1dedc040"
13:18:12 "Second Hand Zombie Initialized: [[6834.7,3112.82,0.00142813],Agent 0x18194080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: zZombie_Base OF: Agent 0x18194080"
13:18:12 "Second Hand Zombie Initialized: [[6758.83,2979.6,0.00143862],Agent 0x1ddda080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_teacher OF: Agent 0x1ddda080"
13:18:12 "Second Hand Zombie Initialized: [[6758.93,2978.88,0.00143909],Agent 0x185a2080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_hunter OF: Agent 0x185a2080"
13:18:12 "Second Hand Zombie Initialized: [[6693.45,3010.3,0.00143862],Agent 0x18b62080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_teacher OF: Agent 0x18b62080"
13:18:12 "Second Hand Zombie Initialized: [[6691.42,3022.7,0.00125837],Agent 0x1c19e080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager1 OF: Agent 0x1c19e080"
13:18:12 "Second Hand Zombie Initialized: [[6701.42,2946.6,0.00144339],Agent 0x185c0080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_hunter OF: Agent 0x185c0080"
13:18:12 "Second Hand Zombie Initialized: [[6644.53,2962.97,0.00143957],Agent 0x18624080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker2 OF: Agent 0x18624080"
13:18:12 "Second Hand Zombie Initialized: [[6641.77,2962.57,0.00143003],Agent 0x18642080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker1 OF: Agent 0x18642080"
13:18:12 "Second Hand Zombie Initialized: [[6666.69,2984.87,0.00143862],Agent 0x185fc080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager2 OF: Agent 0x185fc080"
13:18:12 "Second Hand Zombie Initialized: [[6658.9,2841.22,0.00144672],Agent 0x18b28080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker3 OF: Agent 0x18b28080"
13:18:12 "Second Hand Zombie Initialized: [[6681.91,2799.74,0.00143862],Agent 0x181a8080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_suit1 OF: Agent 0x181a8080"
13:18:12 "Second Hand Zombie Initialized: [[6744.74,2887.68,0.00131798],Agent 0x18638080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_worker2 OF: Agent 0x18638080"
13:18:12 "Second Hand Zombie Initialized: [[6610.38,2821.89,0.00143862],Agent 0x18b3c080,true]"
13:18:12 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_villager2 OF: Agent 0x18b3c080"
13:18:12 Warning: Cleanup player - person 3:5 not found
13:18:13 Warning: Cleanup player - person 3:5 not found
13:18:57 "CLEANUP: DELETED 144 LOOT BAGS"
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Darkrules

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13

Saturday, March 16th 2013, 2:29pm

mmh das komisch , war ebend kurz auf meinem server und da sah es denn so aus :

Spoiler Spoiler


14:02:37 "Second Hand Zombie Initialized: [[5421.98,5070.09,0.00143909],Agent 0x1aa54080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x1aa54080"
14:02:37 "Second Hand Zombie Initialized: [[5435.83,5023.39,0.00145626],Agent 0x18afc080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_policeman OF: Agent 0x18afc080"
14:02:37 "Second Hand Zombie Initialized: [[5432.05,5079.78,0.00143909],Agent 0x1aa36080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier OF: Agent 0x1aa36080"
14:02:37 "Second Hand Zombie Initialized: [[5440.61,5115.6,0.00151253],Agent 0x1aa4a080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x1aa4a080"
14:02:37 "Second Hand Zombie Initialized: [[5347.05,4992.34,0.00137901],Agent 0x1aa2c080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier OF: Agent 0x1aa2c080"
14:02:37 "Second Hand Zombie Initialized: [[5501.94,5065,0.00143909],Agent 0x186e0080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x186e0080"
14:02:37 "Second Hand Zombie Initialized: [[5432.02,5079.36,0.00143909],Agent 0x1aa22080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x1aa22080"
14:02:37 "Second Hand Zombie Initialized: [[5479.49,4984.37,0.00111771],Agent 0x1a5f0080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_policeman OF: Agent 0x1a5f0080"
14:02:37 "Second Hand Zombie Initialized: [[5431.74,5079.89,0.00142193],Agent 0x1a9fa080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x1a9fa080"
14:02:37 "Second Hand Zombie Initialized: [[5386.29,4992.89,0.00153446],Agent 0x18b2e080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x18b2e080"
14:02:37 "Second Hand Zombie Initialized: [[5520.22,5066.21,0.00143909],Agent 0x1ae44080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_policeman OF: Agent 0x1ae44080"
14:02:37 "Second Hand Zombie Initialized: [[5533.51,5030.02,0.00166893],Agent 0x18b42080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x18b42080"
14:02:37 "Second Hand Zombie Initialized: [[5330.37,5039.55,0.00142384],Agent 0x18b10080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier OF: Agent 0x18b10080"
14:02:37 "Second Hand Zombie Initialized: [[5464.6,5087.41,0.00143909],Agent 0x1a744080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier OF: Agent 0x1a744080"
14:02:37 "Second Hand Zombie Initialized: [[5542.1,5030.69,0.00166702],Agent 0x186f4080,true]"
14:02:37 "CLEANUP: DELETE UNCONTROLLED ZOMBIE: z_soldier_heavy OF: Agent 0x186f4080"
14:02:38 Warning: Cleanup player - person 3:8 not found
14:02:39 Warning: Cleanup player - person 3:8 not found
14:03:07 "CLEANUP: DELETED 30 LOOT BAGS"
14:04:17 "DEBUG FPS : 50.1567"
14:07:18 "DEBUG FPS : 50"
14:10:19 "DEBUG FPS : 49.8442"
14:13:20 "DEBUG FPS : 50"
14:16:21 "DEBUG FPS : 49.8442"
14:18:57 "CRASHSPAWNER: Spawning 'Crashed UH-1Y' with loot table 'HeliCrash' NOW! (2870.97) at: [3049.3,3476.11]"
14:18:57 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
14:18:57 UH1Wreck_DZ: MainGun - unknown animation source mainGun
14:18:57 UH1Wreck_DZ: Gatling - unknown animation source Gatling
14:18:57 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
14:18:57 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
14:18:57 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
14:18:57 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
14:18:57 "CRASHSPAWNER: 75% chance to spawn 'Crashed UH-1Y' with loot table 'MilitarySpecial' at 6050.05"
14:19:22 "DEBUG FPS : 50.1567"
14:22:23 "DEBUG FPS : 50"
14:25:24 "DEBUG FPS : 50"



ok ich spiele aber auf Lingor Skaronator ...mfg...

n41K0n

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14

Saturday, March 16th 2013, 2:49pm

so wie es bei dir aussieht Darkrules, so sieht es bei mir auch aus und ich habe Chernarus ;)
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Darkrules

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15

Saturday, March 16th 2013, 3:03pm

Und loot ist sogar auch dabei wenn ich hingehe ;) ...mfg...

dershadow98

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16

Saturday, March 16th 2013, 10:24pm

bei mir nicht :(

Darkrules

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17

Saturday, March 16th 2013, 10:28pm

mmh das seltsam eig , wenn so gemacht hast wie beschrieben muesste eig gehen , aber bei Dir nicht dann schaue mal nach ob evtl (muss ja nicht sein) ein komma vergessen hast oda zuviel hast ...mfg...

das war vorhin aufjeden bei mir hab aber erst gelootet dann wieder eingefallen das du ja kein loot hast und dann pic gemacht , man kann aber noch erkennen das loot liegt der kleinkram halt ;)

http://www.xfire.com/screenshots/127598161

Edit:
Server heute auch neu gemacht wie siehst ;)

Skaro

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18

Saturday, March 16th 2013, 10:41pm

Die Helicrashsites Spawnen nun aller ~50 Minuten mit 75%er Chance. Deswegen sind sie nun ganz Selten geworden.
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ArmA 2: DayZ Mod, DayZ Epoch, DayZ Unleashed, DayZ Hunting Grounds

Darkrules

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19

Saturday, March 16th 2013, 10:47pm

Es geht ja auch teils um denn Loot weil bei Ihm kommt garkein Loot egal was er einstellt komischerweise ;(

Skaro

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20

Saturday, March 16th 2013, 10:52pm

Mal die DayZ_Code.pbo (loottabel) und Server.pbo (spawnfunktion) überschreiben/Updaten.
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ArmA 3: Epoch Mod
ArmA 2: DayZ Mod, DayZ Epoch, DayZ Unleashed, DayZ Hunting Grounds

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