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Premium450

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  • "Premium450" started this thread

Posts: 3

Location: Brandenburg

Occupation: Dachdeckermeister

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1

Friday, May 5th 2017, 2:35pm

Hilfe

Weiß nicht ob ich hier richtig bin aber ich versuche mein Glück seit Tag versuche ich die Map auf dem Server zu ändern doch ohne jeden Erfolg meine wünsche in Richtung Map beziehen sich nur auf die Riverside Map und das war es dann schon... Google und diverse Foren haben mir leider nicht weiter geholfen...Bitte kann mir hier jemand helfen. Danke

Blockterminator5

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Monday, May 8th 2017, 12:36pm

Falls das problem immernoch besteht schau einfach ma im ts vorbei, ich helf dir gerne :D
ts99.nitrado.net:13300

Gammeldags

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Saturday, October 21st 2017, 9:06pm

Hey,
ich weiß nicht wie der stand ist,
aber nach dem erfolgreichen einbinden und updaten der entsprechenden Dateien durch das Tool
feudal.tools wird folgendes auf der Seite des Tools angezeigt:

Quoted

Server Startup Instructions

These manual steps are required to make the server launch and work as intended.
They can be done only by the server admin with access to the server´s file- and directory structure and configuration files.



  1. Download the terrain files zip-archive and extract the contents to the LiF:YO server directory. Overwrite existing files.
    Notice: If you use FTP to transfer files to your server, make sure you use the BINARY transfer mode.
  2. In your world configuration XML file, disable animals (animalsCount = 0) and set dayCycle to 1
  3. Startup the server.

  4. Once the server is started up, you won't be able to join it. This is
    normal. You have to wait for the next 'patch-maintenance' to finish,
    which is triggered every ingame midnight. This is why we set dayCycle to
    1 (minimum since LiF:YO patch 1.3.0.0) so it will trigger every full
    hour. Once started, the process is really dependent on your server
    hardware. It can be finished in less than 10 minutes or take several
    hours. When it's done, you will be able to join the server. The console
    and the log file will say something like this:


    ECHO 2017-02-21 02:31:40.264 {} <> [571650] PATCH_STRETCHED: finished in xxx.xxx sec

    INFO 2017-02-21 02:31:40.264 {} <> [571650] Stretched maintenance finished



    Note: If you have access to the server
    console, you can trigger the patch-maintenance manually by running this
    command: stretchedPatchMaintenance();

  5. Now shut down the server.
  6. Delete the nm1.nmesh file in the /data/navMeshes/ directory.
  7. In your world configuration XML file, change animalsCount and dayCycle back to whatever you like.
  8. Finally, startup the server. It may take some time to create a
    new NavMesh file. You can watch progress in the logfile or server
    console.

Once the server has started up, it's all done.

Future server starts should be as fast as using the original map.

For proper minimap display, check out the Minimap Updater Script in the Public Downloads section.

If you experience any issues during setup, please check the Troubleshooting & FAQ page.

In meinem log finde ich selbst nach langer Zeit keine solchen Nachrichten:
ECHO 2017-02-21 02:31:40.264 {} <> [571650] PATCH_STRETCHED: finished in xxx.xxx sec

INFO 2017-02-21 02:31:40.264 {} <> [571650] Stretched maintenance finished


Wenn mir jemand da weiterhelfen könnte, wäre das echt nett.

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