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StClaus

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Thursday, June 2nd 2016, 1:59pm

Important information for the patch 242.X

4th June 2016 - 11:30 AM
The patch 242.4 has been released and will be now deployed on all gameservers. Within the next three hours the server will start with the patch 242.4.



2nd June 2016 - 01:50 PM
The patch 242.0 has been released and will be now deployed on all gameservers. Within the next three hours the server will start with the patch 242.0.

The new parameters will be available shortly in our webinterface.

Changelog:
* 'ARK's Awesome Anniversary' 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items!
* New Creature: Diplodocus!
* New Creature: Leech!
* New Structure: Training Dummy. You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is.
* New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!)
* Tribe Groups Phase 2: Support for Limited Non-Admin Invites & Promotions/Demotions per Group! Also "Prevent Dino Unclaiming" checkbox, and other new per-Rank options.
* Dragon Arena
* Added option for PvE Servers to disable building around critical resource node regions
* Added server option to override per-Item Crafting costs
* Added server option to override the loot tables for each kind of supply crate
* Added server option to limit number of members in Tribes. Default: no limit.
* Added 'Follow Range' ( Low/Medium/Far) Setting Per Tamed Dino
* Multi-Seat Saddles (Galli, Diplodocus, etc) Dinos now have an option to Enable Public Seating. Dino Taxi service, ahoy!!!
* Servers can now optionally enable an "offline raiding prevention" mode which will make Dinos/Structures invincible if no owner is logged-in (indicated via the head whether the owner player/tribe is logged-in or not). Recommend that server owners utilize this with care, as it may have undesired side effects in a competitive environment. (e.g.: ?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true)
* Added Alpha Mosasaurus (contains lots of Black Pearls)
* Alpha creatures XP reduced by 45%
* Auto-Turrets can no longer be built on Quetz/Sauro/Mosa/Plesi/Paracer platforms (Plant turrets can't be grown on them). Any existing turrets on such platforms will no longer fire. This is a server option of "?OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases.
* Plant Turrets now consume Fertilizer per shot, and also will not shoot if no water is in the crop plot.
* Approximate +100% increase to Saurupod and Paraceratherium respective Weight stats.
* Breeding Mechanics Phase 2: Interactive Baby Raising
* Optional RPG Stat Mode: Displays Floating In-World Damage Numbers for all Player-Related Damage Events.
* Fixed issue where Quetz platform could create floating structures
* New server commands for v242 are here: http://steamcommunity.com/app/346110/dis…32536100692514/

Willem12

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Thursday, June 2nd 2016, 7:11pm

Please update our servers to 242.1 as there is a bug reported and all Quetzal's are dieing of hunger....

Walterstorm

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Thursday, June 2nd 2016, 11:40pm

update 242.2 went live 40 mins ago my server is still doing the 0/0 server started derpy dance

Jerryn

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Friday, June 3rd 2016, 12:26am

How do we get the 242.2 update? Both of our servers are sitting at 242.0. And, why do we have to go through this with ever patch?

DefaultCoder

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Friday, June 3rd 2016, 1:59am

Update to 242.2?

Please update our servers to 242.1 as there is a bug reported and all Quetzal's are dieing of hunger....
How do we get the 242.2 update? Both of our servers are sitting at 242.0. And, why do we have to go through this with ever patch?
Is there a fix for this or the servers stuck till 4am EST till a support ticket will be answered like before? This is becoming a nuisance. After every major update private servers are stuck for 1-2 days until support decides to update the servers. As a paying customer, this is bad business ethics and something should be done to alleviate the customers burden on how the servers are updated. Here's a suggestion, let the admins update the hot-fixes in the web interface directly from steam while the major updates come from Nitrado or even the admins have control of the updates as an added feature. Just food for thought as many will most likely agree.

StClaus

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Saturday, June 4th 2016, 11:35am

4th June 2016 - 11:30 AM
The patch 242.4 has been released and will be now deployed on all gameservers. Within the next three hours the server will start with the patch 242.4.

Nuunna

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Saturday, June 4th 2016, 12:11pm

Thanks for the quick update! ^-^

devilnangel637

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Saturday, June 4th 2016, 9:02pm

Is anyone else having problem with their server not showing up to be able to play? Server went down around 5am this morning and no one has been able to get on the server since then, I cant even find it on the list anymore.

cometa6

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Sunday, June 5th 2016, 1:10pm

when will 242.5 be updated cant get on my server

gingy4568

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Sunday, June 5th 2016, 6:34pm

Lousy!!!

My Server has been down for days since just before the major update. None of these updates have changed that. Why am I paying for a server that doesn't work?
:pinch:

icklejitta

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Wednesday, June 15th 2016, 2:01pm

Restart your server.

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