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valliant71

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Wednesday, December 26th 2018, 9:20am

ATLAS server grid

So i have an ATLAS main server and also one expansion (waiting for the others which are still in pre-order status). I am trying to get them to clamp together. I have them set up on the web interface A1 and A2, but when i go to log in the only grid that shows up is the A1. Now i am able to navigate and go into A2 on the server itself but once i am there, i cannot log back into my character unless i manually add that (A2) server to the steam server list and access it through there as there is not an option to do so from the main ATLAS login screen. I have see other servers setup the correct way and am trying to figure out what if anything i am doing incorrectly.

whitericedylan

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Thursday, December 27th 2018, 5:37am

bump.. wish they could make it easier for us.. pretty confusing

DOAGEN

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Thursday, December 27th 2018, 6:31am

You will need to visit the wiki on the clustering part if that is what you are doing.
Its the game creators that have made it difficult. It is Early Access, and an MMO. Atlas I suspect is more focus on that part.
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valliant71

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Thursday, December 27th 2018, 8:09am

So i have figured it out. It will not show the actual grid on the server start screen until you have edited the map and made a starter zone in each Grid square. However, when you do log into A1 and you logged out in B2 for instance, you will log into B2 and everything will work just fine.

Also when editing your server with multipliers such as XP and harvesting etc, you have to do the same thing manually for every server in the cluster. So if A1 has 10x XP you need to ensure B1 A2 B2 all do as well if that is what you wish.

One question that i have though is how to modify the weight per level. I have seen it done on private servers already, i just cant figure out what the correct wordage is. I have tried PerLevelStatsMultiplier_Player[7]=xxx and PlayerWeightMultiplier=xxx and neither have worked.

Hopefully some of this helps and some questions might be answered faster than a ticket.

**UPDATE**

To set the player weight config to server it would be PerLevelStatsMultiplier_Player[7]=xxxx in the game.ini folder. You need to ensure that the line code is directly under shootergame txt at the top of the file. So it would look like :
[/Script/ShooterGame.ShooterGameMode]
PerLevelStatsMultiplier_Player[7]=

Hope this helps anyone.

This post has been edited 1 times, last edit by "valliant71" (Dec 27th 2018, 11:01am)


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